We’re standing up, wrestling with the controls and wanting to get knee-deep into the action. We don’t have time to waste on plentiful cut-scenes. Being an arcade-style title, it lends itself to this type of vague storytelling that these games generally do. It’s pretty much a straightforward HERE ARE THE ENEMIES, GO KILL THEM type of game in much the same way the others are. Story-wise, I’m not going to beat around the bush here. In your hands.Īlbeit stripped down to be pretty much a bare bones copy of it. Let’s get this straight before anyone thinks I don’t like this game: it is only the lack of silliness that basically makes this disappointing. We’re talking the aforementioned camels with guns, turning into zombies and mummies and getting quite fat if you eat too many food items.Īnd with First Mission, we have it in the palm of our hands. Most of the time, the games sit squarely in the amazing fun circle but it does tend to drift into amazingly silly with alarming regularity. Think of the whole series of games as sitting in a Venn diagram with all three. You see, Metal Slug teeters on this weird precipice of being amazing fun, amazingly silly and oddly serious. Actually, it might have been camels but were there elephants too at one point? It’s a bizarre history. Sometimes you do it in tanks and planes and on top of elephants. It is the epitome of coin-guzzling arcade-style shooting where you press right, shoot everything and die more times than you’re truly capable of dying. It is a ferociously hard series of games for the single reason that it is an arcade game. Utilizing the pinky to the shift button (which is the most natural place the pinky falls), and being able to hold down shift to shoot would be cool.īetter yet, a dialog asking to set keys if u want it different from the default.The Metal Slug franchise is one of those games that both irritates the life out of me and makes me feel as though I’m actually quite good at gaming sometimes. Q and alt requires u take your finger off of a button that you are using to move or shoot, currently. mix in other units at the same time, i'm sure u will since this was just a demo.) Controls (basically, seige tank by itself is boring. have other enemies at the same time as seige tank, and require that you have to dance in and out to prevent seige tank from shooting. u can obviously abuse the mode changing depending on distance. if multiple button input were to be smooth, well, it would be smoth =] even tho i'm holding down a 2nd button, it forgets that i'm pressing it. When pressing multiple buttons, there's that discontinuity. i can't really see what's up ahead and it becomes a reaction time game for ducking. The camera is a bit too zoomed in for my liking. Prone -> automatically shoots pistol bullets. When ur in crouched/prone mode, instead of having to switch to pistol, just have it automatically shoot pistol bullets without changing weapons, or even displaying change weapons. Drivable Tanks w/ 5-direction Machine-gun Turret Let me know all the details about how it happened. Most of the game play is derived from the arcade version. This is the first part of a map series based off of everyone's favorite arcade side scrolling shooter, Metal Slug. 1 Player: Download the map and drag the file over your Starcraft 2 icon to play it LAG FREEĢ Player: Look up "Metal Slug " on (US and EU)
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